![]() The Mexican Standoff rule should be used: (1) as little as possible, (2) not for minor situations.During "Mexican Standoff" - whoever would request "No RTS" first would gain major advantage over the other:.(One hour BEFORE movements incur UWT next turn.) When there is 11h on the turn timer, for one hour.Ten hours after Turn Change, for one hour (after all UWT expires).One hour BEFORE and AFTER a Turn Change.There are key times when RTS is expected, allowed, and necessary. Yield to players who cannot log in multiple times per day, especially if you are online longer than them.Players who are online longer are EXPECTED to be MORE tolerant of No-RTS-requests, and the GM should consider this in their decisions. ![]() ** Units on vigil are not considered RTS. * Units on an automated GOTO action that are delayed by UWT, are not RTS. In the case of a No-RTS-request, the request should be obeyed unless under one of the exceptions.It is encouraged to be sensitive to this even when a player does NOT make a No-RTS-request.In general (with exceptions*) players should be allowed to take their turns in peace without RTS.Real-time strategy ("RTS") is simultaneous military moves taken by both players in the same theatre of battle. GM judgments may be contextual, flexible. Long-term delegations can be approved by the Gamemaster (GM).Delegations can't be done before turn 3.It's any situation where common sense shows it is unfair or degrades game integrity.A more experienced player micro-manages moves for a less experienced player (instead of advising them). ![]()
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